Like many other early access titles, Bluehole did an admirable job of keeping fans informed on the short and long-term plans of PUBG. From weekly patches to minor overhauls and brand-new features, Bluehole embraced their ever-growing fanbase through teases on social media and trailers at E3 to showcase the imminent future of the best-seller. This continued until PUBG 1.0 launched in December, and ever since the developer and its community representatives have kept relatively quiet, leaving many fans in a period of confusion and growing disinterest in regards to the game’s future. While this likely isn’t the only reason for the game’s recent droppage, Bluehole should resume their initiative to keep fans informed on what lies on the horizon now that PUBG has officially released, including not only the rumored PS4 release, but the core game’s new features, weapons, maps, improvements and more. Fortunately, PUBG Corp community manager Sammie Kang addressed an upcoming roadmap for PUBG maps in early 2018 on Twitter, meaning this key step towards repairing the developer’s relation with its fans could be arriving in the near future.
The lawsuit does cite a number of specific instances, however, including a particular "rural aqueduct" that appears in both titles, the use of a frying pan as a weapon, certain armour or weapon parts cited as "near-exact copies," and the repeated use of the phrase "winner winner chicken dinner," which was used in marketing material for NetEase's two games. NetEase was involved in a legal case alleging copyright infringement last year , but ironically, in that case they were the ones filing the suit alongside Blizzard, against a Chinese clone of Overwatch. NetEase actually oversees the Chinese localization of the Blizzard ti
At this point, very few people within the various communities of gaming need an explainer regarding the multiplayer phenomenon that is PlayerUnknown’s Battlegrounds. Over the past eleven months, the survival title has broken numerous player and sales records , while consistently shocking and entertaining the internet with its onslaught of clips and GIFs that highlight the insanity of the hundred-player arena game. As developer Bluehole finally pushed PUBG out of early access at the end of last year, the most-played title for months on Steam has finally started to show some cracks in its armor, with Steam Charts reporting a loss of average players of over one hundred thousand over the past thirty days, marking the first decline in the title’s history. As alarming as that may seem, there’s no reason for panic quite yet; PUBG’s impressive numbers inevitably had to dip after such a lengthy run and the title is still the number one played game on Steam by over a million players. There is, however, reason to be concerned if that decay continues over the weeks and months to come, but there are some steps Bluehole and PUBG Corporation can take to avoid any major drops beyond the inevitable.
PlayerUnknown also wants to get Battlegrounds onto the eSports scene, but isn't ready yet. They are in the process of developing systems for broadcasters to use for better match coverage and want to work on it more before letting people use it. The data analytics team at Bluehole is working to improve the ranking and player performance data to make sure they are ready to get into the eSports world as well.
In today's gaming market, it is rather common for a highly successful release like PlayerUnknown's Battlegrounds to be followed by an array of derivative clones, mostly on mobile platforms, made by developers hoping to profit from the game's succ
PlayerUnknown's Battlegrounds can be tough, but its also incredibly tense and absorbing. That's one of the reasons the game is the third bestselling title ever on Steam - and one of the top 10 bestselling games period. The success of PUBG doesn't seem to be slowing down anytime soon either, and after seasoned players exhausted the original map, a second titled Miramar was added recently to keep things fr
With the overwhelming nature by which PUBG captured the gaming industry’s attention, it was inevitable that several other developers would hop on the train and integrate battle-royale style modes into their own ongoing franchises. Easily the most popular of these recent spin-offs has been Fortnite: Battle Royale, a free-to-play version with a cartoon aesthetic and over forty million players since its launch last summer. As the current competitor with the biggest opportunity to take PUBG down a notch, Bluehole should embrace this healthy competition and look into what has kept Fortnite within reach of its own arena survival title. While we did address a few elements that the developer could look into in an article of ours from last year, Fortnite has more recently begun to introduce limited-time modes that spice up the formula, such as 50v50 team deathmatches . There’s no need for PUBG to directly steal any of Fortnite’s modes, but Epic Games’ willingness to creatively expand upon the core mechanics with interesting new twists is a potential-heavy notion that the team at PUBG Corp could stand to benefit from if they’re looking to entice players back to their smash hit.