After a failed attempt to blow up the tracks and halt the train from heading inside a tunnel, the gang must race across the snowy hills to the backside and hop down onto the moving train as it leaves the opening. It's then that Arthur and Lenny traverse their way across the train cars in a shootout with Cornwall’s guards as they head for the engine to stop the train. After shooting through the guards and putting a stop to the train, more guards emerge from the back of the train and in the surrounding hills. A massive shootout between the gang and the scores of Cornwall’s men erupts until there are no guards left standing. At the end of the mission, after blowing up the sealed metal doors with dynamite, Arthur also has the option to spare or kill the last of Cornwall’s men. This decision is solely up to whichever side of honor the player is shooting
There was quite a lot of hype surrounding Red Dead Redemption 2 , considering the legendary status of its predecessor. Luckily, this game managed to reach - and even succeed - even the wildest of expectations. Like Grand Theft Auto V , Rockstar took a bit of a risk with this prequ
Billy likes to drink away his troubles at the train bar, and when Arthur approaches him about his gunslinger past he immediately becomes terrified out and takes off through the train. The player must chase down the bumbling Billy Midnight and race through the train cars, eventually leading to a gunslinger duel atop the moving locomotive. In the end, Billy loses to Arthur. When the player goes to rob Billy of his belongings, they’ll discover a unique variant of Red Dead Redemption 2's Mauser Pistol. Is it a "train robbery" per se? Not really, but it is still robbery on a tr
**Red Dead Redemption 2 ** has its fair share of train robberies amongst its many bank heists and other various jobs. Maybe it's because train robberies are a staple of the old west that they’re used so often, but nevertheless RDR2 makes each train robbery feel different and keeps them spread apart enough so that the player can enjoy their time with the mission instead of it feeling like it’s the same mission repeatedly. If there's ever a RDR3 , Rockstar can always up the ante and improve upon the train robberies to add an even better vari
While the main missions contain plenty of comic moments - both Arthur and John have quickfire wit - it’s the 'Stranger' missions and side quests that contain the funniest, most bizarre stories. All the funniest video game missions have a little darkness behind them - and Red Dead pulls them off perfec
The next least violent train robbery involves the surprisingly smart and levelheaded plan of John Marston , who players will get to see grow throughout Red Dead Redemption 2 after he recovers from the wolf attack. The gang needs more money, and John thinks he’s discovered an easy way to do it. Arthur, John, Sean, and Charles head out to block the tracks with a recently acquired oil drum cart. With the conductor coming to a full stop - as to not blow up - the gang proceeds to enter the train and threaten the passengers to put their belongings into a
This first one is debatable, however, it does include robbery on a train and the least amount of violence. This "train robbery" is from a side mission to fight gunslingers . Arthur is told to seek out four old gunslingers and gather information about Jim "Boy" Calloway. In this side mission, Arthur is looking for a man named Billy Midni
With Dutch van der Linde at the helm , there’s always another job, another bank, and " always a goddamn train, " as Arthur puts it during the final train robbery. Throughout the course of Red Dead Redemption 2's story, there are multiple times in which the gang has to rob a train. While all of them erupt in a fit of violence between the gang and one of their adversaries, be it the hands of the law, the O’Driscolls, or Cornwall’s men, some robberies are a bit tamer than the oth
But u/Just_Some_Bloke_UK loves it . They write, "I really enjoy Chapter 5. The battle against the army from the sea is up there with my favorite missions in the whole game and also I like the change of pa
Like most of the strangers across the red dead redemption 2 crafting Dead world, Professor Marko Dragic is something of an eccentric. What starts as an innocent mission on a boating lake becomes something much darker when Dragic goes all Frankenstein and harnesses the power of electricity to create his very own bionic
The last, and most chaotic, train robbery of Red Dead Redemption 2 comes at the end of the game. The gang is broken and members have gone their separate ways, but Dutch has one more job to pull. When the train doesn’t stop in Saint Denis as planned, the remaining gang members chase it down on horseback, resulting in the player jumping from horse to train and vice versa multiple times as they trek along the train tracks in an explosive shoot
No matter the game rating, children are off limits. Rockstar realizes this and continuously omits children from their open world games. Young Jack proves the exception, although he does little throughout the g